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These maps, most commonly used for in-person games, can be combined with terrain pieces or miniatures.
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Hand-drawn maps have been around since the inception of D&D. There are two primary ways to make maps they can be hand-drawn or made using online software. Typically, they are self-contained for a single encounter, though they can grow to display the entirety of a dungeon or building that players are working their way through.īattlemaps are usually overlaid by a standard 5-foot by 5-foot grid to make player movement and scaling consistent. These maps are usually on a smaller scale than regional maps. This type of exploration is typically called a “hex crawl” and is addressed in depth in the D&D Adventure Tomb of Annihilation. If used for exploration, then these maps can contain a grid. These maps can be anything from a world map, provincial map, or city map. They show the region from a bird’s-eye view.
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These maps are typically on a larger scale than battlemaps. There are two main types of maps used commonly in D&D: regional maps and battlemaps. Whether you play in-person or online and with or without battlemaps, chances are you will be creating a map for something while playing D&D. Some groups may rely on the DM’s descriptions of the locations they find themselves in, while other groups use maps. Because it is a tabletop game, most of the visualization in D&D is left up to the imagination.